Patch 3.3.2 Live, The Lich King Unlocked, PvP Healing Change
Posted on 2010 under Blue Posts, News | Leave a Comment!2 Feb
So here it is people, patch 3.3.2 is live, this means that Shadowmourne quest is now also doable! But here is a ton of information to help you in your endeavors!
PvP Healing Change
Quote from: Zarhym (Source)
Patch 3.3.2 is bringing about a change to the way healing functions in Arenas, Battlegrounds, and Wintergrasp. We have applied a debuff to all players in these zones which will decrease the effectiveness of all forms of healing by 10%. This includes heals from items such as Healthstones and potions, however, it will not affect defensive shields or auras. This change is being made to balance the effectiveness of healing against the recent buff we made to the damage reduction component provided by resilience. Rest assured that we will be closely monitoring the effects both the healing and resilience changes have on Battleground, Wintergrasp, and Arena PvP game play to ensure that fights last a reasonable amount of time without overtly skewing the effectiveness of any class, role, or team combination.
The official patch 3.3.2 notes can be found here: http://forums.worldofwarcraft.com/thread.html?topicId=22748761862&sid=1
The Lich King
This section will be updated as more information comes along about the actual fight. We don’t want to provide you with the wrong information at this point. What IS known though is that in the 25 player mode Lich King drops the Invincible Mount
Sindragosa
Highlights
This encounter has three phases; she begins on the ground but will take off into the air from time to time to drop a Frost Bomb similar to Sapphiron. She will also cast Ice Tomb on four random targets in 25-player; hide behind them to block line of sight on the Frost Bomb.
At 30% she no longer takes off into the air, but she will begin using a few new skills and will target random players with Ice Tomb every so often. Consider 30% the soft enrage. Be sure to damage the Ice Tombs while she’s in the air, but don’t kill them too early or you’ll be hit by the bomb.
- Phase 1 Abilities (Ground)
- Blistering Cold
- Cleave
- Frost Aura
- Frost Breath
- Icy Grip
- Unchained Magic
- Triggers Instability on your spell casts when affected.
- Permeating Chill
- Chance to trigger Chilled to the Bone on your melee attacks when affected.
- Tail Smash
- Phase 2 Abilities (Air)
- Phase 3 Abilities (30% Health)
- Blistering Cold
- Cleave
- Frost Aura
- Frost Beacon
- Frost Breath
- Ice Tomb
- Icy Grip
- Mystic Buffet
- Unchained Magic
- Triggers Instability on your spell casts when affected.
- Permeating Chill
- Chance to trigger Chilled to the Bone on your melee attacks when affected.
- Tail Smash
Video By Vodka PTR
Valithria Dreamwalker
Highlights
Valithria starts at 50% health and the objective is for players to heal her to full. This is accomplished through player heal spells. While you do this adds spawn and rush you to try and stop you from healing her and to deal damage to her. The adds spawn progressively faster as the fight goes on, so it’s important to have a good mix of DPS to keep the adds down, as well as healers to heal Valithria.
- Abilities
- Blazing Skeleton (Add)
- Blistering Zombie (Add)
- Gluttonous Abomination (Add)
- Gut Spray
- Spawns several Rot Worms on death. Rot Worms hit for 4-5k damage each on plate wearers.
- Risen Archmage (Add)
- Suppresser (Add)
- 6 of these spawn per wave of adds and will cast Suppression on Valithria.
Video By Cuties Only


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