Armored Undead Riding Drakes
Here are the drakes added from last patch, although they have made improvements to them for this next patch with the textures. Take a look =)
Icecrown Citadel Testing for Nov 6-7
Quote from: Daelo (Source)
We are scheduling raid tests in Icecrown Citadel for November 6-7.
The schedule is as follows:
US Servers
Friday, November 6 at 7PM EST / 4 PM PST – Valithria Dreamwalker
Saturday, November 7 at 4PM EST / 1PM PST – Icecrown Gunship BattleEU Servers
Friday, November 6 at 19:30 CET – Lady Deathwhisper
Saturday, November 7 at 19:30 CET – Professor PutricideOnly normal difficulties will be tested, although 10 and 25 player raids will be available.
Icecrown Citadel Raid Portal
Here is the raid portal. The new addition though is only for The ice crown citadel raid and not for the 5 man dungeons.
Tier 10 Names
Underneath are the Tier 10 names for every class.
Death Knight
- Scourgelord’s Battlegear
- Scourgelord’s Plate
Druid
- Lasherweave Garb
- Lasherweave Regalia
- Lasherweave Battlegear
Hunter
- Ahn’Kahar Blood Hunter’s Battlegear
Mage
- Bloodmage’s Regalia
Paladin
- Lightsworn Garb
- Lightsworn Battlegear
- Lightsworn Plate
Priest
- Crimson Acolyte’s Raiment
- Crimson Acolyte’s Regalia
Rogue
- Shadowblade’s Battlegear
Shaman
- Frost Witch’s Garb
- Frost Witch’s Regalia
- Frost Witch’s Battlegear
Warlock
- Dark Coven’s Regalia
Warrior
- Ymirjar Lord’s Battlegear
- Ymirjar Lord’s Plate
Here is the Frostmourne Map
World Event Changes

- The Kalu’ak Fishing Derby has been changed so that it starts at 2PM server time on saturdays. (use to be on wednesday Nights)
- Also Darkmoon Faire has changed to start at 12:01AM server time on sundays
3.3 PTR Patch notes updated – November 5th
The patch notes were updated recently to this! Enjoy =)
PvP
- Arenas
- All abilities that have base cooldowns of 10 minutes or longer cannot be used in Arenas, down from 15 minutes.
Dungeons and Raids
- Naxxramas
- Players no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to Sapphiron. Teleportation orbs have been added to allow players access back and forth from Sapphiron’s lair.
Death Knight
- Talents
- Unholy
- Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other
Druid
- Tranquility: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.
Mage
- Talents
- Frost
- Deep Freeze: This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of Fingers of Frost for those mages with the Shatter talent.
Paladin
- Talents
- Holy
- Sanctified Light: This talent now also has a 33/66/100% chance to prevent Lay on Hands from causing Forbearance when Lay on Hands is used on others.
- Retribution
- Repentance: This crowd control effect will no longer break early from the damage done by Righteous Vengeance.
Priest
- Divine Hymn: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.
Rogue
- Talents
- Subtlety
- Filthy Tricks: The cooldown reduction this talent provides for Preparation has been reduced to 1.5/3 minutes, down from 2.5/5 minutes.
- Preparation: The cooldown on this ability has been reduced to 8 minutes, down from 10 minutes.
User Interface
- Quest Tracking Feature
- Players can now track quest objectives on the map (‘M’ key).
- Quest Log
- A Show Map button has been added to the Quest Log. Selecting a quest and pressing this button will open the map for the zone in which the quest objective is located displaying the associated area of interest. Any other active quests in a player’s Quest Log for that zone will also be displayed.
- Map
- The map interface has been separated into four separate panes: a map pane (left), a pane listing active quest names for the zone being viewed (right), a pane listing the full quest text for any highlighted quest (bottom left), and a pane listing the quest rewards for any highlighted quest (bottom right).
- All active quests listed in the right pane for the zone being viewed on the map will be assigned a number. These numbers will be displayed on the map according to the areas of interest for each quest.
- Highlighting a quest name in the right pane will highlight the corresponding area of interest on the map in the left pane, show its quest text in the lower left pane, and list the quest rewards in the lower right pane.
- Given that some quest objectives can be achieved in multiple locations within a given zone, highlighting such a quest will highlight an area of interest closest in proximity to the character’s current location.
- This feature can be disabled by un-checking the Show Quest Objectives box in the bottom right corner of the new map interface, restoring the map to its standard full-screen display.
- Clicking on the arrow in the top right corner of the new map interface will hide all but the map pane, bringing the map out of full-screen mode and allowing players to leave it open while navigating a zone or engaging in combat.
- Objectives Tracking
- This frame has been improved to offer new functionality and can be used with the new shrunken map option.
- The Objectives frame is now docked below the mini-map next to the right 2 action bars and will track up to 12 quests for a zone.
- Numbers have been added next to each quest name and objective corresponding with those areas of interest displayed on the map.
- If a quest objective has been completed, the number will be replaced with a yellow question mark symbol.
- The arrow button in the top right corner of the Objectives frame can be used to toggle between minimizing and maximizing the quest objective display.
- Quest Difficulty Tracking
- This feature is off by default and can be enabled in the Objectives window from the Interface Options menu. Turning this feature on will color-code all quest names displayed in the map interface according to difficulty (grey, green, yellow, orange, and red).




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