New Posts related to the PTR Build 10571. Clarifying and explaining some of the changes that were made.
Player versus Player
Cost of Wintergrasp Commendation (Source)
It’s not really meant to be a great source of honor but more like another way to get honor if you have extra shards. I’m not sure about you but by regularly doing the heroic daily quest and the WG quests, my main character is swimming in stonekeeper shards.
Death Knight
Scourge Strike’s Crit Damage (Source)
The crit damage should definitely be at 200% (as are all DK spell attacks). I suspect the spell hit, if that is indeed happening, is also a bug.
We’re going to wait for more numbers to trickle in before we make any additional decisions.
Druid
Rejuvenation (Source)
I think our dislike for Rejuv blanketing gets oversold on these forums. We nerfed Rejuv because Rejuv was too good. Druids do have a lot of heals and ideally they would use all of them (and HT proponents even crop up from time to time). On the other hand, it’s challenging given that when a relic or set bonus props up one spell, that is probably going to be a popular spell. We’re fine with that to some extent. It’s interesting when certain pieces or tiers of gear lead you to want to change up which spells you favor.
We changed Gift of the Earth Mother because it was a problematic talent, as I’m sure many of you could agree. It’s one thing when class mechanics make a stat less optimal for you. It’s another when a talent totally stomps over a stat that shows up on a lot of gear.
We want Nourish to be a good spell, yes, but I think it has been for some time. None of these changes will kill Rejuv either.
Shaman
Reincarnation Cooldown Change (Source)
We were concerned that a really short cooldown on an ability that rezzes you and only rezzes you would lead to bizarre behavior. Shamans could just commit suicide every fight knowing that they could come back. Standing in the fire too long? No problem. Too far away from where you want to be? Just die. Out of mana? Just die. Yes you might lose dps or healing time, but we still think it would happen and we think it would look weird.
Soulstone by comparison can easily be used on the “wrong” person (if they don’t die) and Rebirth can’t be used at all if the druid dies. In some ways, Reincarnation is the only cooldown that you are guaranteed to see every fight as soon as it becomes that dependable.
Tier 10 Elemental Relic (Source)
The Elemental totem is haste, not crit, and I believe it is a 30 sec duration.

Druid
Shaman

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